C1 todo
From ccdevnet
C1. It's cool. But it's not done yet.
Contents |
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Bug reporting
If you add a bug to the list, *please* make sure it's a real bug. Real C1 apparently works reasonably under modern wine. A lot of people have been misremembering things due to C12DS and similar.
Furthermore, MAKE SURE YOU ARE RUNNING THE LATEST BUILD. The top entry on http://cia.vc/stats/project/openc2e always has the latest revision number.
Non-bugs so far:
- Yes, the jack-in-the-box is insane to hold. screenshot
- Yes, the ball does bounce into the floor.
- No, the cannon does not fire a cannonball.
- No, the hand cannot activate the carrot machine.
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Contacts
nornagon and fuzzie are the people to contact if you would like to ask something, both of us are pretty knowledgable about both Creatures 1 and openc2e.
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Missing Features
- Pointer/scroll decoupling from ticks?
Music playback- Text display
- EDIT command
- Vehicles
- Kit replacements
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Bugs
- the projector has activation issues
- call buttons aren't visited in correct order
- agents which change state before they're dropped are broken (carrots, lemons, maybe honey?) - ie, they hover above the ground
- you can click the top-left of the incubator and it activates, argh
- dropping is broken when you're dropping into a black hole (it should deny)
- you get click animations when clicking a lot of places where you shouldn't get them
- you should be able to click through scenery and click transparent parts of agents
- timing for some things is perhaps still out a little..
- wraparound isn't complete (eg, the bird flying at the top doesn't wrap around, meaning it eventually disappears)
- scripts are killed for exceeding 1m ops (2 10 4, 2 10 7) when they should be allowed to run forever
- apparently TARG should be NORN for DDE scripts, someone needs to look at this, work out if it works in other Creatures games?
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Versions
We have been testing with the 1.02 data files, mostly, but they don't seem very different from any others.
- someone needs to try original Creatures (1.00) data files, if available
- someone needs to try Creatures Trilogy data files (plus an installer script needs to be written)
- Kyevan has tested this - they work, and a script can be written. Ey'll give it a shot.
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someone needs to try The Albian Years data files(these work --Tonjevic) (plus an installer script needs to be written)
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Addons
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Official
- Albian Carrot Beetle seems to work
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Third Party
- someone should test Terra Nornia!
- slink's cola machine seems to work
